I’ve given this talk a few times now. It started with an introduction to physical sketching for a workshop on stylistic interaction at the Tweak festival in Limerick, and then has been modified slightly for presentation to MA students in SARC. This is the most recent version, and contains a short exercise at the end for using physical sketching in the explorative design stage of a novel musical instrument.

The talk is based upon Bill Buxton’s book “Sketching User Experiences”.

The BeatBearing is used as a design example, to help illustrate the difference between sketching and prototyping in the design process.